Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Wild Elves consider themselves an honorable people, and so the Veiledblades are always tolerated rather uneasily - they are, it is thought, merely ignoble assassins. This dislike continues up until the Veiledblades are needed in battle, at which point the Sidhe proclaim that deception is a natural part of war, and that Veiledblades are not assassins, but rather skirmishers, a quite noble profession.
Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Advances from: | Warrior |
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Advances to: | Shadowdancer |
Cost: | 32 |
HP: | 42 |
Movement: | 6 |
XP: | 90 |
Level: | 2 |
Alignment: | chaotic |
ID | Wild Elf Veiledblade |
Abilities: | skirmisher |
sword blade | 6 - 4 melee | backstab |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | - | 100% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 2 | 40% |
Hills | 2 | 50% |
Impassable | 100 | 100% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 100 | 100% |